Mage Wars Arena: Druid vs. Necromancer

The Druid and Necromancer enter the Arena!

Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.

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  • Info
  • Contents
  • Resources
  • Videos
playercount
2 Players
time
60-90 Minutes
playerages
Ages 14+

The Druid strives to conquer her adversary with an unstoppable growth of plants across the arena. Carnivorous vines, poisonous flowers, and giant trees will rise to do her bidding. Left unchecked, the Druid’s forces will slowly but surely engulf the arena and overwhelm her foe.

The Necromancer is a master of disease and the undead. His graveyard summons hordes of zombies. They are slow, but relentless, and gain strength in numbers. His malicious skeletons are diabolically clever and able to repair themselves if damaged in combat. He will spread plagues and disease across the arena to wipe out all life.

  • 2 New Mages: Druid and Necromancer
  • 2 Mage Spellbooks
  • 2 Mage Cards & 2 Ability Cards
  • 216 Spell Cards
  • 31 Markers with new conditions!
  • Rules and Codex
Tom Vasel reviews Druid vs Necromancer
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