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Arcane Wonders is pleased to announce that we have contracted with Jeff Bellinger, a veteran game designer in our industry, to publish an upcoming new design of his!

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Academy_CoreSet_FRONT-550 Wide for Web

There have been many interesting design decisions that went into Mage Wars Academy. Through these articles we’ve explored a few of them, ranging from weapons to Stagger. Today we’re going to cover one of the most important parts of Mage Wars, enchantments! When we were first looking at Academy…

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Academy_CoreSet_FRONT-550 Wide for Web

Mage Wars Arena is a game filled with status conditions. This is one of the things that lets us accurately show what’s happening at a given time. For Academy we wanted to limit the number of status conditions that players would have to remember. We poured over our complete list of conditions…

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The team is back with the Mage Wars Mondays podcast, focused all on the Straywood Beastmaster. Aaron Brosman, Community Manager and Designer and Scott Morris, VP of Business Development, along with Rick Perez from Let’s Level Up…

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On the landscape of Domination, positioning is everything. Having you’re creatures in the right space to seize control of orbs is often key to winning the game.  So how do you quickly move creatures across the vast distances from one side of the board to the other? The go-to answer is…

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